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author | Chris Johnson <jinx6568@sover.net> | 2018-10-07 21:11:25 -0400 |
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committer | Chris Johnson <jinx6568@sover.net> | 2018-10-07 21:11:25 -0400 |
commit | 4be92c81e770502348874738ba1a6f1a2a7524fe (patch) | |
tree | c23d62a47f73f84b32d31adfd92654045edbc5f4 /plugins/LinuxVST | |
parent | 5d51c52e345486d0089781576a51cc440fc93ef0 (diff) | |
download | airwindows-lv2-port-4be92c81e770502348874738ba1a6f1a2a7524fe.tar.gz airwindows-lv2-port-4be92c81e770502348874738ba1a6f1a2a7524fe.tar.bz2 airwindows-lv2-port-4be92c81e770502348874738ba1a6f1a2a7524fe.zip |
DubSub
Diffstat (limited to 'plugins/LinuxVST')
-rwxr-xr-x | plugins/LinuxVST/CMakeLists.txt | 1 | ||||
-rwxr-xr-x | plugins/LinuxVST/src/DubSub/DubSub.cpp | 287 | ||||
-rwxr-xr-x | plugins/LinuxVST/src/DubSub/DubSub.h | 179 | ||||
-rwxr-xr-x | plugins/LinuxVST/src/DubSub/DubSubProc.cpp | 835 |
4 files changed, 1302 insertions, 0 deletions
diff --git a/plugins/LinuxVST/CMakeLists.txt b/plugins/LinuxVST/CMakeLists.txt index 3b2f600..7a15504 100755 --- a/plugins/LinuxVST/CMakeLists.txt +++ b/plugins/LinuxVST/CMakeLists.txt @@ -27,6 +27,7 @@ add_airwindows_plugin(Distance2) add_airwindows_plugin(Ditherbox) add_airwindows_plugin(DoublePaul) add_airwindows_plugin(DrumSlam) +add_airwindows_plugin(DubSub) add_airwindows_plugin(ElectroHat) add_airwindows_plugin(Energy) add_airwindows_plugin(EQ) diff --git a/plugins/LinuxVST/src/DubSub/DubSub.cpp b/plugins/LinuxVST/src/DubSub/DubSub.cpp new file mode 100755 index 0000000..6dc87fc --- /dev/null +++ b/plugins/LinuxVST/src/DubSub/DubSub.cpp @@ -0,0 +1,287 @@ +/* ======================================== + * DubSub - DubSub.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __DubSub_H +#include "DubSub.h" +#endif + +AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new DubSub(audioMaster);} + +DubSub::DubSub(audioMasterCallback audioMaster) : + AudioEffectX(audioMaster, kNumPrograms, kNumParameters) +{ + A = 0.9; + B = 0.5; + C = 0.74; + D = 1.0; + E = 0.95; + F = 0.5; + G = 0.2; + H = 0.2; + I = 0.5; + J = 1.0; + + WasNegativeL = false; + SubOctaveL = false; + WasNegativeR = false; + SubOctaveR = false; + flip = false; + bflip = 0; + + iirDriveSampleAL = 0.0; + iirDriveSampleBL = 0.0; + iirDriveSampleCL = 0.0; + iirDriveSampleDL = 0.0; + iirDriveSampleEL = 0.0; + iirDriveSampleFL = 0.0; + iirDriveSampleAR = 0.0; + iirDriveSampleBR = 0.0; + iirDriveSampleCR = 0.0; + iirDriveSampleDR = 0.0; + iirDriveSampleER = 0.0; + iirDriveSampleFR = 0.0; + + iirHeadBumpAL = 0.0; + iirHeadBumpBL = 0.0; + iirHeadBumpCL = 0.0; + iirHeadBumpAR = 0.0; + iirHeadBumpBR = 0.0; + iirHeadBumpCR = 0.0; + + iirSubBumpAL = 0.0; + iirSubBumpBL = 0.0; + iirSubBumpCL = 0.0; + iirSubBumpAR = 0.0; + iirSubBumpBR = 0.0; + iirSubBumpCR = 0.0; + + lastHeadBumpL = 0.0; + lastSubBumpL = 0.0; + lastHeadBumpR = 0.0; + lastSubBumpR = 0.0; + + iirSampleAL = 0.0; + iirSampleBL = 0.0; + iirSampleCL = 0.0; + iirSampleDL = 0.0; + iirSampleEL = 0.0; + iirSampleFL = 0.0; + iirSampleGL = 0.0; + iirSampleHL = 0.0; + iirSampleIL = 0.0; + iirSampleJL = 0.0; + iirSampleKL = 0.0; + iirSampleLL = 0.0; + iirSampleML = 0.0; + iirSampleNL = 0.0; + iirSampleOL = 0.0; + iirSamplePL = 0.0; + iirSampleQL = 0.0; + iirSampleRL = 0.0; + iirSampleSL = 0.0; + iirSampleTL = 0.0; + iirSampleUL = 0.0; + iirSampleVL = 0.0; + iirSampleWL = 0.0; + iirSampleXL = 0.0; + iirSampleYL = 0.0; + iirSampleZL = 0.0; + iirSampleAR = 0.0; + iirSampleBR = 0.0; + iirSampleCR = 0.0; + iirSampleDR = 0.0; + iirSampleER = 0.0; + iirSampleFR = 0.0; + iirSampleGR = 0.0; + iirSampleHR = 0.0; + iirSampleIR = 0.0; + iirSampleJR = 0.0; + iirSampleKR = 0.0; + iirSampleLR = 0.0; + iirSampleMR = 0.0; + iirSampleNR = 0.0; + iirSampleOR = 0.0; + iirSamplePR = 0.0; + iirSampleQR = 0.0; + iirSampleRR = 0.0; + iirSampleSR = 0.0; + iirSampleTR = 0.0; + iirSampleUR = 0.0; + iirSampleVR = 0.0; + iirSampleWR = 0.0; + iirSampleXR = 0.0; + iirSampleYR = 0.0; + iirSampleZR = 0.0; + + oscGateL = 1.0; + oscGateR = 1.0; + + fpNShapeL = 0.0; + fpNShapeR = 0.0; + //this is reset: values being initialized only once. Startup values, whatever they are. + + _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. + _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. + _canDo.insert("x2in2out"); + setNumInputs(kNumInputs); + setNumOutputs(kNumOutputs); + setUniqueID(kUniqueId); + canProcessReplacing(); // supports output replacing + canDoubleReplacing(); // supports double precision processing + programsAreChunks(true); + vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name +} + +DubSub::~DubSub() {} +VstInt32 DubSub::getVendorVersion () {return 1000;} +void DubSub::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} +void DubSub::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} +//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than +//trying to do versioning and preventing people from using older versions. Maybe they like the old one! + +static float pinParameter(float data) +{ + if (data < 0.0f) return 0.0f; + if (data > 1.0f) return 1.0f; + return data; +} + +VstInt32 DubSub::getChunk (void** data, bool isPreset) +{ + float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); + chunkData[0] = A; + chunkData[1] = B; + chunkData[2] = C; + chunkData[3] = D; + chunkData[4] = E; + chunkData[5] = F; + chunkData[6] = G; + chunkData[7] = H; + chunkData[8] = I; + chunkData[9] = J; + /* Note: The way this is set up, it will break if you manage to save settings on an Intel + machine and load them on a PPC Mac. However, it's fine if you stick to the machine you + started with. */ + + *data = chunkData; + return kNumParameters * sizeof(float); +} + +VstInt32 DubSub::setChunk (void* data, VstInt32 byteSize, bool isPreset) +{ + float *chunkData = (float *)data; + A = pinParameter(chunkData[0]); + B = pinParameter(chunkData[1]); + C = pinParameter(chunkData[2]); + D = pinParameter(chunkData[3]); + E = pinParameter(chunkData[4]); + F = pinParameter(chunkData[5]); + G = pinParameter(chunkData[6]); + H = pinParameter(chunkData[7]); + I = pinParameter(chunkData[8]); + J = pinParameter(chunkData[9]); + /* We're ignoring byteSize as we found it to be a filthy liar */ + + /* calculate any other fields you need here - you could copy in + code from setParameter() here. */ + return 0; +} + +void DubSub::setParameter(VstInt32 index, float value) { + switch (index) { + case kParamA: A = value; break; + case kParamB: B = value; break; + case kParamC: C = value; break; + case kParamD: D = value; break; + case kParamE: E = value; break; + case kParamF: F = value; break; + case kParamG: G = value; break; + case kParamH: H = value; break; + case kParamI: I = value; break; + case kParamJ: J = value; break; + default: throw; // unknown parameter, shouldn't happen! + } +} + +float DubSub::getParameter(VstInt32 index) { + switch (index) { + case kParamA: return A; break; + case kParamB: return B; break; + case kParamC: return C; break; + case kParamD: return D; break; + case kParamE: return E; break; + case kParamF: return F; break; + case kParamG: return G; break; + case kParamH: return H; break; + case kParamI: return I; break; + case kParamJ: return J; break; + default: break; // unknown parameter, shouldn't happen! + } return 0.0; //we only need to update the relevant name, this is simple to manage +} + +void DubSub::getParameterName(VstInt32 index, char *text) { + switch (index) { + case kParamA: vst_strncpy (text, "TGrind", kVstMaxParamStrLen); break; + case kParamB: vst_strncpy (text, "Grd/Out", kVstMaxParamStrLen); break; + case kParamC: vst_strncpy (text, "XOver", kVstMaxParamStrLen); break; + case kParamD: vst_strncpy (text, "BsDrive", kVstMaxParamStrLen); break; + case kParamE: vst_strncpy (text, "BsVoice", kVstMaxParamStrLen); break; + case kParamF: vst_strncpy (text, "BassOut", kVstMaxParamStrLen); break; + case kParamG: vst_strncpy (text, "SbDrive", kVstMaxParamStrLen); break; + case kParamH: vst_strncpy (text, "SbVoice", kVstMaxParamStrLen); break; + case kParamI: vst_strncpy (text, "SubOut", kVstMaxParamStrLen); break; + case kParamJ: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } //this is our labels for displaying in the VST host +} + +void DubSub::getParameterDisplay(VstInt32 index, char *text) { + switch (index) { + case kParamA: float2string (A, text, kVstMaxParamStrLen); break; + case kParamB: float2string ((B*2.0)-1.0, text, kVstMaxParamStrLen); break; + case kParamC: float2string (C, text, kVstMaxParamStrLen); break; + case kParamD: float2string (D, text, kVstMaxParamStrLen); break; + case kParamE: float2string (E, text, kVstMaxParamStrLen); break; + case kParamF: float2string ((F*2.0)-1.0, text, kVstMaxParamStrLen); break; + case kParamG: float2string (G, text, kVstMaxParamStrLen); break; + case kParamH: float2string (H, text, kVstMaxParamStrLen); break; + case kParamI: float2string ((I*2.0)-1.0, text, kVstMaxParamStrLen); break; + case kParamJ: float2string (J, text, kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } //this displays the values and handles 'popups' where it's discrete choices +} + +void DubSub::getParameterLabel(VstInt32 index, char *text) { + switch (index) { + case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamF: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamG: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamH: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamI: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamJ: vst_strncpy (text, "", kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } +} + +VstInt32 DubSub::canDo(char *text) +{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know + +bool DubSub::getEffectName(char* name) { + vst_strncpy(name, "DubSub", kVstMaxProductStrLen); return true; +} + +VstPlugCategory DubSub::getPlugCategory() {return kPlugCategEffect;} + +bool DubSub::getProductString(char* text) { + vst_strncpy (text, "airwindows DubSub", kVstMaxProductStrLen); return true; +} + +bool DubSub::getVendorString(char* text) { + vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; +} diff --git a/plugins/LinuxVST/src/DubSub/DubSub.h b/plugins/LinuxVST/src/DubSub/DubSub.h new file mode 100755 index 0000000..0e26cfa --- /dev/null +++ b/plugins/LinuxVST/src/DubSub/DubSub.h @@ -0,0 +1,179 @@ +/* ======================================== + * DubSub - DubSub.h + * Created 8/12/11 by SPIAdmin + * Copyright (c) 2011 __MyCompanyName__, All rights reserved + * ======================================== */ + +#ifndef __DubSub_H +#define __DubSub_H + +#ifndef __audioeffect__ +#include "audioeffectx.h" +#endif + +#include <set> +#include <string> +#include <math.h> + +enum { + kParamA = 0, + kParamB = 1, + kParamC = 2, + kParamD = 3, + kParamE = 4, + kParamF = 5, + kParamG = 6, + kParamH = 7, + kParamI = 8, + kParamJ = 9, + kNumParameters = 10 +}; // + +const int kNumPrograms = 0; +const int kNumInputs = 2; +const int kNumOutputs = 2; +const unsigned long kUniqueId = 'dbsb'; //Change this to what the AU identity is! + +class DubSub : + public AudioEffectX +{ +public: + DubSub(audioMasterCallback audioMaster); + ~DubSub(); + virtual bool getEffectName(char* name); // The plug-in name + virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in + virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg + virtual bool getVendorString(char* text); // Vendor info + virtual VstInt32 getVendorVersion(); // Version number + virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); + virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); + virtual void getProgramName(char *name); // read the name from the host + virtual void setProgramName(char *name); // changes the name of the preset displayed in the host + virtual VstInt32 getChunk (void** data, bool isPreset); + virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset); + virtual float getParameter(VstInt32 index); // get the parameter value at the specified index + virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value + virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB) + virtual void getParameterName(VstInt32 index, char *text); // name of the parameter + virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value + virtual VstInt32 canDo(char *text); +private: + char _programName[kVstMaxProgNameLen + 1]; + std::set< std::string > _canDo; + + +private: + double iirDriveSampleAL; + double iirDriveSampleBL; + double iirDriveSampleCL; + double iirDriveSampleDL; + double iirDriveSampleEL; + double iirDriveSampleFL; + double iirDriveSampleAR; + double iirDriveSampleBR; + double iirDriveSampleCR; + double iirDriveSampleDR; + double iirDriveSampleER; + double iirDriveSampleFR; + bool flip; //drive things + + int bflip; + bool WasNegativeL; + bool SubOctaveL; + bool WasNegativeR; + bool SubOctaveR; + + double iirHeadBumpAL; + double iirHeadBumpBL; + double iirHeadBumpCL; + double iirHeadBumpAR; + double iirHeadBumpBR; + double iirHeadBumpCR; + + double iirSubBumpAL; + double iirSubBumpBL; + double iirSubBumpCL; + double iirSubBumpAR; + double iirSubBumpBR; + double iirSubBumpCR; + + double lastHeadBumpL; + double lastSubBumpL; + double lastHeadBumpR; + double lastSubBumpR; + + double iirSampleAL; + double iirSampleBL; + double iirSampleCL; + double iirSampleDL; + double iirSampleEL; + double iirSampleFL; + double iirSampleGL; + double iirSampleHL; + double iirSampleIL; + double iirSampleJL; + double iirSampleKL; + double iirSampleLL; + double iirSampleML; + double iirSampleNL; + double iirSampleOL; + double iirSamplePL; + double iirSampleQL; + double iirSampleRL; + double iirSampleSL; + double iirSampleTL; + double iirSampleUL; + double iirSampleVL; + double iirSampleWL; + double iirSampleXL; + double iirSampleYL; + double iirSampleZL; + double iirSampleAR; + double iirSampleBR; + double iirSampleCR; + double iirSampleDR; + double iirSampleER; + double iirSampleFR; + double iirSampleGR; + double iirSampleHR; + double iirSampleIR; + double iirSampleJR; + double iirSampleKR; + double iirSampleLR; + double iirSampleMR; + double iirSampleNR; + double iirSampleOR; + double iirSamplePR; + double iirSampleQR; + double iirSampleRR; + double iirSampleSR; + double iirSampleTR; + double iirSampleUR; + double iirSampleVR; + double iirSampleWR; + double iirSampleXR; + double iirSampleYR; + double iirSampleZR; + + double oscGateL; + double oscGateR; + + + long double fpNShapeL; + long double fpNShapeR; + //default stuff + + float A; + float B; + float C; + float D; + float E; + float F; + float G; + float H; + float I; + float J; + +}; + +#endif diff --git a/plugins/LinuxVST/src/DubSub/DubSubProc.cpp b/plugins/LinuxVST/src/DubSub/DubSubProc.cpp new file mode 100755 index 0000000..037480c --- /dev/null +++ b/plugins/LinuxVST/src/DubSub/DubSubProc.cpp @@ -0,0 +1,835 @@ +/* ======================================== + * DubSub - DubSub.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __DubSub_H +#include "DubSub.h" +#endif + +void DubSub::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) +{ + float* in1 = inputs[0]; + float* in2 = inputs[1]; + float* out1 = outputs[0]; + float* out2 = outputs[1]; + + double overallscale = 1.0; + overallscale /= 44100.0; + overallscale *= getSampleRate(); + + double driveone = pow(A*3.0,2); + double driveoutput = (B*2.0)-1.0; + double iirAmount = ((C*0.33)+0.1)/overallscale; + double ataLowpassL; + double ataLowpassR; + double randyL; + double invrandyL; + double randyR; + double invrandyR; + double HeadBumpL = 0.0; + double HeadBumpR = 0.0; + double BassGain = D * 0.1; + double HeadBumpFreq = ((E*0.1)+0.0001)/overallscale; + double iirBmount = HeadBumpFreq/44.1; + double altBmount = 1.0 - iirBmount; + double BassOutGain = (F*2.0)-1.0; + double SubBumpL = 0.0; + double SubBumpR = 0.0; + double SubGain = G * 0.1; + double SubBumpFreq = ((H*0.1)+0.0001)/overallscale; + double iirCmount = SubBumpFreq/44.1; + double altCmount = 1.0 - iirCmount; + double SubOutGain = (I*2.0)-1.0; + double clampL = 0.0; + double clampR = 0.0; + double out; + double fuzz = 0.111; + double wet = J; + double dry = 1.0-wet; + double glitch = 0.60; + double tempSampleL; + double tempSampleR; + + while (--sampleFrames >= 0) + { + long double inputSampleL = *in1; + long double inputSampleR = *in2; + + static int noisesourceL = 0; + static int noisesourceR = 850010; + int residue; + double applyresidue; + + noisesourceL = noisesourceL % 1700021; noisesourceL++; + residue = noisesourceL * noisesourceL; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL += applyresidue; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + inputSampleL -= applyresidue; + } + + noisesourceR = noisesourceR % 1700021; noisesourceR++; + residue = noisesourceR * noisesourceR; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR += applyresidue; + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + inputSampleR -= applyresidue; + } + //for live air, we always apply the dither noise. Then, if our result is + //effectively digital black, we'll subtract it aDubSub. We want a 'air' hiss + long double drySampleL = inputSampleL; + long double drySampleR = inputSampleR; + + // here's the plan. + // Grind Boost + // Grind Output Level + // Bass Split Freq + // Bass Drive + // Bass Voicing + // Bass Output Level + // Sub Oct Drive + // Sub Voicing + // Sub Output Level + // Dry/Wet + + oscGateL += fabs(inputSampleL * 10.0); + oscGateL -= 0.001; + if (oscGateL > 1.0) oscGateL = 1.0; + if (oscGateL < 0) oscGateL = 0; + + oscGateR += fabs(inputSampleR * 10.0); + oscGateR -= 0.001; + if (oscGateR > 1.0) oscGateR = 1.0; + if (oscGateR < 0) oscGateR = 0; + //got a value that only goes down low when there's silence or near silence on input + clampL = 1.0-oscGateL; + clampL *= 0.00001; + clampR = 1.0-oscGateR; + clampR *= 0.00001; + //set up the thing to choke off oscillations- belt and suspenders affair + + if (flip) + { + tempSampleL = inputSampleL; + iirDriveSampleAL = (iirDriveSampleAL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleAL; + iirDriveSampleCL = (iirDriveSampleCL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleCL; + iirDriveSampleEL = (iirDriveSampleEL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleEL; + ataLowpassL = tempSampleL - inputSampleL; + + tempSampleR = inputSampleR; + iirDriveSampleAR = (iirDriveSampleAR * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleAR; + iirDriveSampleCR = (iirDriveSampleCR * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleCR; + iirDriveSampleER = (iirDriveSampleER * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleER; + ataLowpassR = tempSampleR - inputSampleR; + } + else + { + tempSampleL = inputSampleL; + iirDriveSampleBL = (iirDriveSampleBL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleBL; + iirDriveSampleDL = (iirDriveSampleDL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleDL; + iirDriveSampleFL = (iirDriveSampleFL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleFL; + ataLowpassL = tempSampleL - inputSampleL; + + tempSampleR = inputSampleR; + iirDriveSampleBR = (iirDriveSampleBR * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleBR; + iirDriveSampleDR = (iirDriveSampleDR * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleDR; + iirDriveSampleFR = (iirDriveSampleFR * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleFR; + ataLowpassR = tempSampleR - inputSampleR; + } + //highpass section + if (inputSampleL > 1.0) {inputSampleL = 1.0;} + if (inputSampleL < -1.0) {inputSampleL = -1.0;} + if (inputSampleR > 1.0) {inputSampleR = 1.0;} + if (inputSampleR < -1.0) {inputSampleR = -1.0;} + + out = driveone; + while (out > glitch) + { + out -= glitch; + inputSampleL -= (inputSampleL * (fabs(inputSampleL) * glitch) * (fabs(inputSampleL) * glitch) ); + inputSampleR -= (inputSampleR * (fabs(inputSampleR) * glitch) * (fabs(inputSampleR) * glitch) ); + inputSampleL *= (1.0+glitch); + inputSampleR *= (1.0+glitch); + } + //that's taken care of the really high gain stuff + + inputSampleL -= (inputSampleL * (fabs(inputSampleL) * out) * (fabs(inputSampleL) * out) ); + inputSampleR -= (inputSampleR * (fabs(inputSampleR) * out) * (fabs(inputSampleR) * out) ); + inputSampleL *= (1.0+out); + inputSampleR *= (1.0+out); + + if (ataLowpassL > 0) + {if (WasNegativeL){SubOctaveL = !SubOctaveL;} WasNegativeL = false;} + else {WasNegativeL = true;} + + if (ataLowpassR > 0) + {if (WasNegativeR){SubOctaveR = !SubOctaveR;} WasNegativeR = false;} + else {WasNegativeR = true;} + //set up polarities for sub-bass version + + randyL = (rand()/(double)RAND_MAX)*fuzz; //0 to 1 the noise, may not be needed + invrandyL = (1.0-randyL); + randyL /= 2.0; + + randyR = (rand()/(double)RAND_MAX)*fuzz; //0 to 1 the noise, may not be needed + invrandyR = (1.0-randyR); + randyR /= 2.0; + //set up the noise + + iirSampleAL = (iirSampleAL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleAL; + iirSampleBL = (iirSampleBL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleBL; + iirSampleCL = (iirSampleCL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleCL; + iirSampleDL = (iirSampleDL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleDL; + iirSampleEL = (iirSampleEL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleEL; + iirSampleFL = (iirSampleFL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleFL; + iirSampleGL = (iirSampleGL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleGL; + iirSampleHL = (iirSampleHL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleHL; + iirSampleIL = (iirSampleIL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleIL; + iirSampleJL = (iirSampleJL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleJL; + iirSampleKL = (iirSampleKL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleKL; + iirSampleLL = (iirSampleLL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleLL; + iirSampleML = (iirSampleML * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleML; + iirSampleNL = (iirSampleNL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleNL; + iirSampleOL = (iirSampleOL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleOL; + iirSamplePL = (iirSamplePL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSamplePL; + iirSampleQL = (iirSampleQL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleQL; + iirSampleRL = (iirSampleRL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleRL; + iirSampleSL = (iirSampleSL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleSL; + iirSampleTL = (iirSampleTL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleTL; + iirSampleUL = (iirSampleUL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleUL; + iirSampleVL = (iirSampleVL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleVL; + + iirSampleAR = (iirSampleAR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleAR; + iirSampleBR = (iirSampleBR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleBR; + iirSampleCR = (iirSampleCR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleCR; + iirSampleDR = (iirSampleDR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleDR; + iirSampleER = (iirSampleER * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleER; + iirSampleFR = (iirSampleFR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleFR; + iirSampleGR = (iirSampleGR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleGR; + iirSampleHR = (iirSampleHR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleHR; + iirSampleIR = (iirSampleIR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleIR; + iirSampleJR = (iirSampleJR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleJR; + iirSampleKR = (iirSampleKR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleKR; + iirSampleLR = (iirSampleLR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleLR; + iirSampleMR = (iirSampleMR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleMR; + iirSampleNR = (iirSampleNR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleNR; + iirSampleOR = (iirSampleOR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleOR; + iirSamplePR = (iirSamplePR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSamplePR; + iirSampleQR = (iirSampleQR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleQR; + iirSampleRR = (iirSampleRR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleRR; + iirSampleSR = (iirSampleSR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleSR; + iirSampleTR = (iirSampleTR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleTR; + iirSampleUR = (iirSampleUR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleUR; + iirSampleVR = (iirSampleVR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleVR; + + switch (bflip) + { + case 1: + iirHeadBumpAL += (ataLowpassL * BassGain); + iirHeadBumpAL -= (iirHeadBumpAL * iirHeadBumpAL * iirHeadBumpAL * HeadBumpFreq); + iirHeadBumpAL = (invrandyL * iirHeadBumpAL) + (randyL * iirHeadBumpBL) + (randyL * iirHeadBumpCL); + if (iirHeadBumpAL > 0) iirHeadBumpAL -= clampL; + if (iirHeadBumpAL < 0) iirHeadBumpAL += clampL; + HeadBumpL = iirHeadBumpAL; + + iirHeadBumpAR += (ataLowpassR * BassGain); + iirHeadBumpAR -= (iirHeadBumpAR * iirHeadBumpAR * iirHeadBumpAR * HeadBumpFreq); + iirHeadBumpAR = (invrandyR * iirHeadBumpAR) + (randyR * iirHeadBumpBR) + (randyR * iirHeadBumpCR); + if (iirHeadBumpAR > 0) iirHeadBumpAR -= clampR; + if (iirHeadBumpAR < 0) iirHeadBumpAR += clampR; + HeadBumpR = iirHeadBumpAR; + break; + case 2: + iirHeadBumpBL += (ataLowpassL * BassGain); + iirHeadBumpBL -= (iirHeadBumpBL * iirHeadBumpBL * iirHeadBumpBL * HeadBumpFreq); + iirHeadBumpBL = (randyL * iirHeadBumpAL) + (invrandyL * iirHeadBumpBL) + (randyL * iirHeadBumpCL); + if (iirHeadBumpBL > 0) iirHeadBumpBL -= clampL; + if (iirHeadBumpBL < 0) iirHeadBumpBL += clampL; + HeadBumpL = iirHeadBumpBL; + + iirHeadBumpBR += (ataLowpassR * BassGain); + iirHeadBumpBR -= (iirHeadBumpBR * iirHeadBumpBR * iirHeadBumpBR * HeadBumpFreq); + iirHeadBumpBR = (randyR * iirHeadBumpAR) + (invrandyR * iirHeadBumpBR) + (randyR * iirHeadBumpCR); + if (iirHeadBumpBR > 0) iirHeadBumpBR -= clampR; + if (iirHeadBumpBR < 0) iirHeadBumpBR += clampR; + HeadBumpR = iirHeadBumpBR; + break; + case 3: + iirHeadBumpCL += (ataLowpassL * BassGain); + iirHeadBumpCL -= (iirHeadBumpCL * iirHeadBumpCL * iirHeadBumpCL * HeadBumpFreq); + iirHeadBumpCL = (randyL * iirHeadBumpAL) + (randyL * iirHeadBumpBL) + (invrandyL * iirHeadBumpCL); + if (iirHeadBumpCL > 0) iirHeadBumpCL -= clampL; + if (iirHeadBumpCL < 0) iirHeadBumpCL += clampL; + HeadBumpL = iirHeadBumpCL; + + iirHeadBumpCR += (ataLowpassR * BassGain); + iirHeadBumpCR -= (iirHeadBumpCR * iirHeadBumpCR * iirHeadBumpCR * HeadBumpFreq); + iirHeadBumpCR = (randyR * iirHeadBumpAR) + (randyR * iirHeadBumpBR) + (invrandyR * iirHeadBumpCR); + if (iirHeadBumpCR > 0) iirHeadBumpCR -= clampR; + if (iirHeadBumpCR < 0) iirHeadBumpCR += clampR; + HeadBumpR = iirHeadBumpCR; + break; + } + + iirSampleWL = (iirSampleWL * altBmount) + (HeadBumpL * iirBmount); HeadBumpL -= iirSampleWL; + iirSampleXL = (iirSampleXL * altBmount) + (HeadBumpL * iirBmount); HeadBumpL -= iirSampleXL; + + iirSampleWR = (iirSampleWR * altBmount) + (HeadBumpR * iirBmount); HeadBumpR -= iirSampleWR; + iirSampleXR = (iirSampleXR * altBmount) + (HeadBumpR * iirBmount); HeadBumpR -= iirSampleXR; + + SubBumpL = HeadBumpL; + iirSampleYL = (iirSampleYL * altCmount) + (SubBumpL * iirCmount); SubBumpL -= iirSampleYL; + + SubBumpR = HeadBumpR; + iirSampleYR = (iirSampleYR * altCmount) + (SubBumpR * iirCmount); SubBumpR -= iirSampleYR; + + SubBumpL = fabs(SubBumpL); + if (SubOctaveL == false) {SubBumpL = -SubBumpL;} + + SubBumpR = fabs(SubBumpR); + if (SubOctaveR == false) {SubBumpR = -SubBumpR;} + + switch (bflip) + { + case 1: + iirSubBumpAL += (SubBumpL * SubGain); + iirSubBumpAL -= (iirSubBumpAL * iirSubBumpAL * iirSubBumpAL * SubBumpFreq); + iirSubBumpAL = (invrandyL * iirSubBumpAL) + (randyL * iirSubBumpBL) + (randyL * iirSubBumpCL); + if (iirSubBumpAL > 0) iirSubBumpAL -= clampL; + if (iirSubBumpAL < 0) iirSubBumpAL += clampL; + SubBumpL = iirSubBumpAL; + + iirSubBumpAR += (SubBumpR * SubGain); + iirSubBumpAR -= (iirSubBumpAR * iirSubBumpAR * iirSubBumpAR * SubBumpFreq); + iirSubBumpAR = (invrandyR * iirSubBumpAR) + (randyR * iirSubBumpBR) + (randyR * iirSubBumpCR); + if (iirSubBumpAR > 0) iirSubBumpAR -= clampR; + if (iirSubBumpAR < 0) iirSubBumpAR += clampR; + SubBumpR = iirSubBumpAR; + break; + case 2: + iirSubBumpBL += (SubBumpL * SubGain); + iirSubBumpBL -= (iirSubBumpBL * iirSubBumpBL * iirSubBumpBL * SubBumpFreq); + iirSubBumpBL = (randyL * iirSubBumpAL) + (invrandyL * iirSubBumpBL) + (randyL * iirSubBumpCL); + if (iirSubBumpBL > 0) iirSubBumpBL -= clampL; + if (iirSubBumpBL < 0) iirSubBumpBL += clampL; + SubBumpL = iirSubBumpBL; + + iirSubBumpBR += (SubBumpR * SubGain); + iirSubBumpBR -= (iirSubBumpBR * iirSubBumpBR * iirSubBumpBR * SubBumpFreq); + iirSubBumpBR = (randyR * iirSubBumpAR) + (invrandyR * iirSubBumpBR) + (randyR * iirSubBumpCR); + if (iirSubBumpBR > 0) iirSubBumpBR -= clampR; + if (iirSubBumpBR < 0) iirSubBumpBR += clampR; + SubBumpR = iirSubBumpBR; + break; + case 3: + iirSubBumpCL += (SubBumpL * SubGain); + iirSubBumpCL -= (iirSubBumpCL * iirSubBumpCL * iirSubBumpCL * SubBumpFreq); + iirSubBumpCL = (randyL * iirSubBumpAL) + (randyL * iirSubBumpBL) + (invrandyL * iirSubBumpCL); + if (iirSubBumpCL > 0) iirSubBumpCL -= clampL; + if (iirSubBumpCL < 0) iirSubBumpCL += clampL; + SubBumpL = iirSubBumpCL; + + iirSubBumpCR += (SubBumpR * SubGain); + iirSubBumpCR -= (iirSubBumpCR * iirSubBumpCR * iirSubBumpCR * SubBumpFreq); + iirSubBumpCR = (randyR * iirSubBumpAR) + (randyR * iirSubBumpBR) + (invrandyR * iirSubBumpCR); + if (iirSubBumpCR > 0) iirSubBumpCR -= clampR; + if (iirSubBumpCR < 0) iirSubBumpCR += clampR; + SubBumpR = iirSubBumpCR; + break; + } + + iirSampleZL = (iirSampleZL * altCmount) + (SubBumpL * iirCmount); SubBumpL -= iirSampleZL; + iirSampleZR = (iirSampleZR * altCmount) + (SubBumpR * iirCmount); SubBumpR -= iirSampleZR; + + inputSampleL *= driveoutput; //start with the drive section then add lows and subs + inputSampleR *= driveoutput; //start with the drive section then add lows and subs + + inputSampleL += ((HeadBumpL + lastHeadBumpL) * BassOutGain); + inputSampleL += ((SubBumpL + lastSubBumpL) * SubOutGain); + + inputSampleR += ((HeadBumpR + lastHeadBumpR) * BassOutGain); + inputSampleR += ((SubBumpR + lastSubBumpR) * SubOutGain); + + lastHeadBumpL = HeadBumpL; + lastSubBumpL = SubBumpL; + lastHeadBumpR = HeadBumpR; + lastSubBumpR = SubBumpR; + + if (wet !=1.0) { + inputSampleL = (inputSampleL * wet) + (drySampleL * dry); + inputSampleR = (inputSampleR * wet) + (drySampleR * dry); + } + //Dry/Wet control, defaults to the last slider + + flip = !flip; + bflip++; + if (bflip < 1 || bflip > 3) bflip = 1; + + //noise shaping to 32-bit floating point + float fpTemp = inputSampleL; + fpNShapeL += (inputSampleL-fpTemp); + inputSampleL += fpNShapeL; + //if this confuses you look at the wordlength for fpTemp :) + fpTemp = inputSampleR; + fpNShapeR += (inputSampleR-fpTemp); + inputSampleR += fpNShapeR; + //for deeper space and warmth, we try a non-oscillating noise shaping + //that is kind of ruthless: it will forever retain the rounding errors + //except we'll dial it back a hair at the end of every buffer processed + //end noise shaping on 32 bit output + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } + fpNShapeL *= 0.999999; + fpNShapeR *= 0.999999; + //we will just delicately dial back the FP noise shaping, not even every sample + //this is a good place to put subtle 'no runaway' calculations, though bear in mind + //that it will be called more often when you use shorter sample buffers in the DAW. + //So, very low latency operation will call these calculations more often. +} + +void DubSub::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) +{ + double* in1 = inputs[0]; + double* in2 = inputs[1]; + double* out1 = outputs[0]; + double* out2 = outputs[1]; + + double overallscale = 1.0; + overallscale /= 44100.0; + overallscale *= getSampleRate(); + + double driveone = pow(A*3.0,2); + double driveoutput = pow(B,2); + double iirAmount = ((C*0.33)+0.1)/overallscale; + double ataLowpassL; + double ataLowpassR; + double randyL; + double invrandyL; + double randyR; + double invrandyR; + double HeadBumpL = 0.0; + double HeadBumpR = 0.0; + double BassGain = D * 0.1; + double HeadBumpFreq = ((E*0.1)+0.0001)/overallscale; + double iirBmount = HeadBumpFreq/44.1; + double altBmount = 1.0 - iirBmount; + double BassOutGain = pow(F,2) * 0.5; + double SubBumpL = 0.0; + double SubBumpR = 0.0; + double SubGain = G * 0.1; + double SubBumpFreq = ((H*0.1)+0.0001)/overallscale; + double iirCmount = SubBumpFreq/44.1; + double altCmount = 1.0 - iirCmount; + double SubOutGain = pow(I,2) * 0.45; + double clampL = 0.0; + double clampR = 0.0; + double out; + double fuzz = 0.111; + double wet = J; + double dry = 1.0-wet; + double glitch = 0.60; + double tempSampleL; + double tempSampleR; + + while (--sampleFrames >= 0) + { + long double inputSampleL = *in1; + long double inputSampleR = *in2; + + static int noisesourceL = 0; + static int noisesourceR = 850010; + int residue; + double applyresidue; + + noisesourceL = noisesourceL % 1700021; noisesourceL++; + residue = noisesourceL * noisesourceL; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL += applyresidue; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + inputSampleL -= applyresidue; + } + + noisesourceR = noisesourceR % 1700021; noisesourceR++; + residue = noisesourceR * noisesourceR; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR += applyresidue; + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + inputSampleR -= applyresidue; + } + //for live air, we always apply the dither noise. Then, if our result is + //effectively digital black, we'll subtract it aDubSub. We want a 'air' hiss + double drySampleL = inputSampleL; + double drySampleR = inputSampleR; + + // here's the plan. + // Grind Boost + // Grind Output Level + // Bass Split Freq + // Bass Drive + // Bass Voicing + // Bass Output Level + // Sub Oct Drive + // Sub Voicing + // Sub Output Level + // Dry/Wet + + oscGateL += fabs(inputSampleL * 10.0); + oscGateL -= 0.001; + if (oscGateL > 1.0) oscGateL = 1.0; + if (oscGateL < 0) oscGateL = 0; + oscGateR += fabs(inputSampleR * 10.0); + oscGateR -= 0.001; + if (oscGateR > 1.0) oscGateR = 1.0; + if (oscGateR < 0) oscGateR = 0; + //got a value that only goes down low when there's silence or near silence on input + clampL = 1.0-oscGateL; + clampL *= 0.00001; + clampR = 1.0-oscGateR; + clampR *= 0.00001; + //set up the thing to choke off oscillations- belt and suspenders affair + + if (flip) + { + tempSampleL = inputSampleL; + iirDriveSampleAL = (iirDriveSampleAL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleAL; + iirDriveSampleCL = (iirDriveSampleCL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleCL; + iirDriveSampleEL = (iirDriveSampleEL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleEL; + ataLowpassL = tempSampleL - inputSampleL; + + tempSampleR = inputSampleR; + iirDriveSampleAR = (iirDriveSampleAR * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleAR; + iirDriveSampleCR = (iirDriveSampleCR * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleCR; + iirDriveSampleER = (iirDriveSampleER * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleER; + ataLowpassR = tempSampleR - inputSampleR; + } + else + { + tempSampleL = inputSampleL; + iirDriveSampleBL = (iirDriveSampleBL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleBL; + iirDriveSampleDL = (iirDriveSampleDL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleDL; + iirDriveSampleFL = (iirDriveSampleFL * (1 - iirAmount)) + (inputSampleL * iirAmount); + inputSampleL -= iirDriveSampleFL; + ataLowpassL = tempSampleL - inputSampleL; + + tempSampleR = inputSampleR; + iirDriveSampleBR = (iirDriveSampleBR * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleBR; + iirDriveSampleDR = (iirDriveSampleDR * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleDR; + iirDriveSampleFR = (iirDriveSampleFR * (1 - iirAmount)) + (inputSampleR * iirAmount); + inputSampleR -= iirDriveSampleFR; + ataLowpassR = tempSampleR - inputSampleR; + } + //highpass section + if (inputSampleL > 1.0) {inputSampleL = 1.0;} + if (inputSampleL < -1.0) {inputSampleL = -1.0;} + if (inputSampleR > 1.0) {inputSampleR = 1.0;} + if (inputSampleR < -1.0) {inputSampleR = -1.0;} + + out = driveone; + while (out > glitch) + { + out -= glitch; + inputSampleL -= (inputSampleL * (fabs(inputSampleL) * glitch) * (fabs(inputSampleL) * glitch) ); + inputSampleR -= (inputSampleR * (fabs(inputSampleR) * glitch) * (fabs(inputSampleR) * glitch) ); + inputSampleL *= (1.0+glitch); + inputSampleR *= (1.0+glitch); + } + //that's taken care of the really high gain stuff + + inputSampleL -= (inputSampleL * (fabs(inputSampleL) * out) * (fabs(inputSampleL) * out) ); + inputSampleR -= (inputSampleR * (fabs(inputSampleR) * out) * (fabs(inputSampleR) * out) ); + inputSampleL *= (1.0+out); + inputSampleR *= (1.0+out); + + if (ataLowpassL > 0) + {if (WasNegativeL){SubOctaveL = !SubOctaveL;} WasNegativeL = false;} + else {WasNegativeL = true;} + + if (ataLowpassR > 0) + {if (WasNegativeR){SubOctaveR = !SubOctaveR;} WasNegativeR = false;} + else {WasNegativeR = true;} + //set up polarities for sub-bass version + + randyL = (rand()/(double)RAND_MAX)*fuzz; //0 to 1 the noise, may not be needed + invrandyL = (1.0-randyL); + randyL /= 2.0; + + randyR = (rand()/(double)RAND_MAX)*fuzz; //0 to 1 the noise, may not be needed + invrandyR = (1.0-randyR); + randyR /= 2.0; + //set up the noise + + iirSampleAL = (iirSampleAL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleAL; + iirSampleBL = (iirSampleBL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleBL; + iirSampleCL = (iirSampleCL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleCL; + iirSampleDL = (iirSampleDL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleDL; + iirSampleEL = (iirSampleEL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleEL; + iirSampleFL = (iirSampleFL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleFL; + iirSampleGL = (iirSampleGL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleGL; + iirSampleHL = (iirSampleHL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleHL; + iirSampleIL = (iirSampleIL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleIL; + iirSampleJL = (iirSampleJL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleJL; + iirSampleKL = (iirSampleKL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleKL; + iirSampleLL = (iirSampleLL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleLL; + iirSampleML = (iirSampleML * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleML; + iirSampleNL = (iirSampleNL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleNL; + iirSampleOL = (iirSampleOL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleOL; + iirSamplePL = (iirSamplePL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSamplePL; + iirSampleQL = (iirSampleQL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleQL; + iirSampleRL = (iirSampleRL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleRL; + iirSampleSL = (iirSampleSL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleSL; + iirSampleTL = (iirSampleTL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleTL; + iirSampleUL = (iirSampleUL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleUL; + iirSampleVL = (iirSampleVL * altBmount) + (ataLowpassL * iirBmount); ataLowpassL -= iirSampleVL; + + iirSampleAR = (iirSampleAR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleAR; + iirSampleBR = (iirSampleBR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleBR; + iirSampleCR = (iirSampleCR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleCR; + iirSampleDR = (iirSampleDR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleDR; + iirSampleER = (iirSampleER * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleER; + iirSampleFR = (iirSampleFR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleFR; + iirSampleGR = (iirSampleGR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleGR; + iirSampleHR = (iirSampleHR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleHR; + iirSampleIR = (iirSampleIR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleIR; + iirSampleJR = (iirSampleJR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleJR; + iirSampleKR = (iirSampleKR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleKR; + iirSampleLR = (iirSampleLR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleLR; + iirSampleMR = (iirSampleMR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleMR; + iirSampleNR = (iirSampleNR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleNR; + iirSampleOR = (iirSampleOR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleOR; + iirSamplePR = (iirSamplePR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSamplePR; + iirSampleQR = (iirSampleQR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleQR; + iirSampleRR = (iirSampleRR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleRR; + iirSampleSR = (iirSampleSR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleSR; + iirSampleTR = (iirSampleTR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleTR; + iirSampleUR = (iirSampleUR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleUR; + iirSampleVR = (iirSampleVR * altBmount) + (ataLowpassR * iirBmount); ataLowpassR -= iirSampleVR; + + switch (bflip) + { + case 1: + iirHeadBumpAL += (ataLowpassL * BassGain); + iirHeadBumpAL -= (iirHeadBumpAL * iirHeadBumpAL * iirHeadBumpAL * HeadBumpFreq); + iirHeadBumpAL = (invrandyL * iirHeadBumpAL) + (randyL * iirHeadBumpBL) + (randyL * iirHeadBumpCL); + if (iirHeadBumpAL > 0) iirHeadBumpAL -= clampL; + if (iirHeadBumpAL < 0) iirHeadBumpAL += clampL; + HeadBumpL = iirHeadBumpAL; + + iirHeadBumpAR += (ataLowpassR * BassGain); + iirHeadBumpAR -= (iirHeadBumpAR * iirHeadBumpAR * iirHeadBumpAR * HeadBumpFreq); + iirHeadBumpAR = (invrandyR * iirHeadBumpAR) + (randyR * iirHeadBumpBR) + (randyR * iirHeadBumpCR); + if (iirHeadBumpAR > 0) iirHeadBumpAR -= clampR; + if (iirHeadBumpAR < 0) iirHeadBumpAR += clampR; + HeadBumpR = iirHeadBumpAR; + break; + case 2: + iirHeadBumpBL += (ataLowpassL * BassGain); + iirHeadBumpBL -= (iirHeadBumpBL * iirHeadBumpBL * iirHeadBumpBL * HeadBumpFreq); + iirHeadBumpBL = (randyL * iirHeadBumpAL) + (invrandyL * iirHeadBumpBL) + (randyL * iirHeadBumpCL); + if (iirHeadBumpBL > 0) iirHeadBumpBL -= clampL; + if (iirHeadBumpBL < 0) iirHeadBumpBL += clampL; + HeadBumpL = iirHeadBumpBL; + + iirHeadBumpBR += (ataLowpassR * BassGain); + iirHeadBumpBR -= (iirHeadBumpBR * iirHeadBumpBR * iirHeadBumpBR * HeadBumpFreq); + iirHeadBumpBR = (randyR * iirHeadBumpAR) + (invrandyR * iirHeadBumpBR) + (randyR * iirHeadBumpCR); + if (iirHeadBumpBR > 0) iirHeadBumpBR -= clampR; + if (iirHeadBumpBR < 0) iirHeadBumpBR += clampR; + HeadBumpR = iirHeadBumpBR; + break; + case 3: + iirHeadBumpCL += (ataLowpassL * BassGain); + iirHeadBumpCL -= (iirHeadBumpCL * iirHeadBumpCL * iirHeadBumpCL * HeadBumpFreq); + iirHeadBumpCL = (randyL * iirHeadBumpAL) + (randyL * iirHeadBumpBL) + (invrandyL * iirHeadBumpCL); + if (iirHeadBumpCL > 0) iirHeadBumpCL -= clampL; + if (iirHeadBumpCL < 0) iirHeadBumpCL += clampL; + HeadBumpL = iirHeadBumpCL; + + iirHeadBumpCR += (ataLowpassR * BassGain); + iirHeadBumpCR -= (iirHeadBumpCR * iirHeadBumpCR * iirHeadBumpCR * HeadBumpFreq); + iirHeadBumpCR = (randyR * iirHeadBumpAR) + (randyR * iirHeadBumpBR) + (invrandyR * iirHeadBumpCR); + if (iirHeadBumpCR > 0) iirHeadBumpCR -= clampR; + if (iirHeadBumpCR < 0) iirHeadBumpCR += clampR; + HeadBumpR = iirHeadBumpCR; + break; + } + + iirSampleWL = (iirSampleWL * altBmount) + (HeadBumpL * iirBmount); HeadBumpL -= iirSampleWL; + iirSampleXL = (iirSampleXL * altBmount) + (HeadBumpL * iirBmount); HeadBumpL -= iirSampleXL; + + iirSampleWR = (iirSampleWR * altBmount) + (HeadBumpR * iirBmount); HeadBumpR -= iirSampleWR; + iirSampleXR = (iirSampleXR * altBmount) + (HeadBumpR * iirBmount); HeadBumpR -= iirSampleXR; + + SubBumpL = HeadBumpL; + iirSampleYL = (iirSampleYL * altCmount) + (SubBumpL * iirCmount); SubBumpL -= iirSampleYL; + + SubBumpR = HeadBumpR; + iirSampleYR = (iirSampleYR * altCmount) + (SubBumpR * iirCmount); SubBumpR -= iirSampleYR; + + SubBumpL = fabs(SubBumpL); + if (SubOctaveL == false) {SubBumpL = -SubBumpL;} + + SubBumpR = fabs(SubBumpR); + if (SubOctaveR == false) {SubBumpR = -SubBumpR;} + + switch (bflip) + { + case 1: + iirSubBumpAL += (SubBumpL * SubGain); + iirSubBumpAL -= (iirSubBumpAL * iirSubBumpAL * iirSubBumpAL * SubBumpFreq); + iirSubBumpAL = (invrandyL * iirSubBumpAL) + (randyL * iirSubBumpBL) + (randyL * iirSubBumpCL); + if (iirSubBumpAL > 0) iirSubBumpAL -= clampL; + if (iirSubBumpAL < 0) iirSubBumpAL += clampL; + SubBumpL = iirSubBumpAL; + + iirSubBumpAR += (SubBumpR * SubGain); + iirSubBumpAR -= (iirSubBumpAR * iirSubBumpAR * iirSubBumpAR * SubBumpFreq); + iirSubBumpAR = (invrandyR * iirSubBumpAR) + (randyR * iirSubBumpBR) + (randyR * iirSubBumpCR); + if (iirSubBumpAR > 0) iirSubBumpAR -= clampR; + if (iirSubBumpAR < 0) iirSubBumpAR += clampR; + SubBumpR = iirSubBumpAR; + break; + case 2: + iirSubBumpBL += (SubBumpL * SubGain); + iirSubBumpBL -= (iirSubBumpBL * iirSubBumpBL * iirSubBumpBL * SubBumpFreq); + iirSubBumpBL = (randyL * iirSubBumpAL) + (invrandyL * iirSubBumpBL) + (randyL * iirSubBumpCL); + if (iirSubBumpBL > 0) iirSubBumpBL -= clampL; + if (iirSubBumpBL < 0) iirSubBumpBL += clampL; + SubBumpL = iirSubBumpBL; + + iirSubBumpBR += (SubBumpR * SubGain); + iirSubBumpBR -= (iirSubBumpBR * iirSubBumpBR * iirSubBumpBR * SubBumpFreq); + iirSubBumpBR = (randyR * iirSubBumpAR) + (invrandyR * iirSubBumpBR) + (randyR * iirSubBumpCR); + if (iirSubBumpBR > 0) iirSubBumpBR -= clampR; + if (iirSubBumpBR < 0) iirSubBumpBR += clampR; + SubBumpR = iirSubBumpBR; + break; + case 3: + iirSubBumpCL += (SubBumpL * SubGain); + iirSubBumpCL -= (iirSubBumpCL * iirSubBumpCL * iirSubBumpCL * SubBumpFreq); + iirSubBumpCL = (randyL * iirSubBumpAL) + (randyL * iirSubBumpBL) + (invrandyL * iirSubBumpCL); + if (iirSubBumpCL > 0) iirSubBumpCL -= clampL; + if (iirSubBumpCL < 0) iirSubBumpCL += clampL; + SubBumpL = iirSubBumpCL; + + iirSubBumpCR += (SubBumpR * SubGain); + iirSubBumpCR -= (iirSubBumpCR * iirSubBumpCR * iirSubBumpCR * SubBumpFreq); + iirSubBumpCR = (randyR * iirSubBumpAR) + (randyR * iirSubBumpBR) + (invrandyR * iirSubBumpCR); + if (iirSubBumpCR > 0) iirSubBumpCR -= clampR; + if (iirSubBumpCR < 0) iirSubBumpCR += clampR; + SubBumpR = iirSubBumpCR; + break; + } + + iirSampleZL = (iirSampleZL * altCmount) + (SubBumpL * iirCmount); SubBumpL -= iirSampleZL; + iirSampleZR = (iirSampleZR * altCmount) + (SubBumpR * iirCmount); SubBumpR -= iirSampleZR; + + inputSampleL *= driveoutput; //start with the drive section then add lows and subs + inputSampleR *= driveoutput; //start with the drive section then add lows and subs + + inputSampleL += ((HeadBumpL + lastHeadBumpL) * BassOutGain); + inputSampleL += ((SubBumpL + lastSubBumpL) * SubOutGain); + + inputSampleR += ((HeadBumpR + lastHeadBumpR) * BassOutGain); + inputSampleR += ((SubBumpR + lastSubBumpR) * SubOutGain); + + lastHeadBumpL = HeadBumpL; + lastSubBumpL = SubBumpL; + lastHeadBumpR = HeadBumpR; + lastSubBumpR = SubBumpR; + + if (wet !=1.0) { + inputSampleL = (inputSampleL * wet) + (drySampleL * dry); + inputSampleR = (inputSampleR * wet) + (drySampleR * dry); + } + //Dry/Wet control, defaults to the last slider + + flip = !flip; + bflip++; + if (bflip < 1 || bflip > 3) bflip = 1; + + //noise shaping to 64-bit floating point + double fpTemp = inputSampleL; + fpNShapeL += (inputSampleL-fpTemp); + inputSampleL += fpNShapeL; + //if this confuses you look at the wordlength for fpTemp :) + fpTemp = inputSampleR; + fpNShapeR += (inputSampleR-fpTemp); + inputSampleR += fpNShapeR; + //for deeper space and warmth, we try a non-oscillating noise shaping + //that is kind of ruthless: it will forever retain the rounding errors + //except we'll dial it back a hair at the end of every buffer processed + //end noise shaping on 64 bit output + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } + fpNShapeL *= 0.999999; + fpNShapeR *= 0.999999; + //we will just delicately dial back the FP noise shaping, not even every sample + //this is a good place to put subtle 'no runaway' calculations, though bear in mind + //that it will be called more often when you use shorter sample buffers in the DAW. + //So, very low latency operation will call these calculations more often. +} |