/* ========================================
* DustBunny - DustBunny.h
* Copyright (c) 2016 airwindows, All rights reserved
* ======================================== */
#ifndef __DustBunny_H
#include "DustBunny.h"
#endif
void DustBunny::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
unsigned int bunny = (unsigned int)(pow((1.255-A),5)*1000);
bunny = (bunny*bunny);
float inputSampleL;
float inputSampleR;
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
//note: this algorithm does goofy stuff with bit masks, so the 64-bit buss will use floats for processing to produce the same output.
if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
static int noisesource = 0;
//this declares a variable before anything else is compiled. It won't keep assigning
//it to 0 for every sample, it's as if the declaration doesn't exist in this context,
//but it lets me add this denormalization fix in a single place rather than updating
//it in three different locations. The variable isn't thread-safe but this is only
//a random seed and we can share it with whatever.
noisesource = noisesource % 1700021; noisesource++;
int residue = noisesource * noisesource;
residue = residue % 170003; residue *= residue;
residue = residue % 17011; residue *= residue;
residue = residue % 1709; residue *= residue;
residue = residue % 173; residue *= residue;
residue = residue % 17;
double applyresidue = residue;
applyresidue *= 0.00000001;
applyresidue *= 0.00000001;
inputSampleL = applyresidue;
}
if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
static int noisesource = 0;
noisesource = noisesource % 1700021; noisesource++;
int residue = noisesource * noisesource;
residue = residue % 170003; residue *= residue;
residue = residue % 17011; residue *= residue;
residue = residue % 1709; residue *= residue;
residue = residue % 173; residue *= residue;
residue = residue % 17;
double applyresidue = residue;
applyresidue *= 0.00000001;
applyresidue *= 0.00000001;
inputSampleR = applyresidue;
//this denormalization routine produces a white noise at -300 dB which the noise
//shaping will interact with to produce a bipolar output, but the noise is actually
//all positive. That should stop any variables from going denormal, and the routine
//only kicks in if digital black is input. As a final touch, if you save to 24-bit
//the silence will return to being digital black again.
}
LataDrySample = inputSampleL;
RataDrySample = inputSampleR;
LataHalfDrySample = LataHalfwaySample = (inputSampleL + LataLast1Sample + ((-LataLast2Sample + LataLast3Sample) * LataUpsampleHighTweak)) / 2.0;
LataLast3Sample = LataLast2Sample; LataLast2Sample = LataLast1Sample; LataLast1Sample = inputSampleL;
//setting up oversampled special antialiasing
//begin first half- change inputSample -> LataHalfwaySample, LataDrySample -> LataHalfDrySample
if (((*(unsigned int*)&LataHalfwaySample)&bunny)==0) LataHalfwaySample=0.0;
//end first half
//begin antialiasing section for halfway sample
LataC = LataHalfwaySample - LataHalfDrySample;
if (LataFlip) {LataA *= LataDecay; LataB *= LataDecay; LataA += LataC; LataB -= LataC; LataC = LataA;}
else {LataB *= LataDecay; LataA *= LataDecay; LataB += LataC; LataA -= LataC; LataC = LataB;}
LataHalfDiffSample = (LataC * LataDecay); LataFlip = !LataFlip;
//end antialiasing section for halfway sample
//begin second half- inputSample and LataDrySample handled separately here
if (((*(unsigned int*)&inputSampleL)&bunny)==0) inputSampleL=0.0;
//end second half
//begin antialiasing section for input sample
LataC = inputSampleL - LataDrySample;
if (LataFlip) {LataA *= LataDecay; LataB *= LataDecay; LataA += LataC; LataB -= LataC; LataC = LataA;}
else {LataB *= LataDecay; LataA *= LataDecay; LataB += LataC; LataA -= LataC; LataC = LataB;}
LataDiffSample = (LataC * LataDecay); LataFlip = !LataFlip;
//end antialiasing section for input sample
inputSampleL = LataDrySample; inputSampleL += ((LataDiffSample + LataHalfDiffSample + LataPrevDiffSample) / 2.5);
LataPrevDiffSample = LataDiffSample / 2.0;
//apply processing as difference to non-oversampled raw input
RataHalfDrySample = RataHalfwaySample = (inputSampleR + RataLast1Sample + ((-RataLast2Sample + RataLast3Sample) * RataUpsampleHighTweak)) / 2.0;
RataLast3Sample = RataLast2Sample; RataLast2Sample = RataLast1Sample; RataLast1Sample = inputSampleR;
//setting up oversampled special antialiasing
//begin first half- change inputSample -> RataHalfwaySample, RataDrySample -> RataHalfDrySample
if (((*(unsigned int*)&RataHalfwaySample)&bunny)==0) RataHalfwaySample=0.0;
//end first half
//begin antialiasing section for halfway sample
RataC = RataHalfwaySample - RataHalfDrySample;
if (RataFlip) {RataA *= RataDecay; RataB *= RataDecay; RataA += RataC; RataB -= RataC; RataC = RataA;}
else {RataB *= RataDecay; RataA *= RataDecay; RataB += RataC; RataA -= RataC; RataC = RataB;}
RataHalfDiffSample = (RataC * RataDecay); RataFlip = !RataFlip;
//end antialiasing section for halfway sample
//begin second half- inputSample and RataDrySample handled separately here
if (((*(unsigned int*)&inputSampleR)&bunny)==0) inputSampleR=0.0;
//end second half
//begin antialiasing section for input sample
RataC = inputSampleR - RataDrySample;
if (RataFlip) {RataA *= RataDecay; RataB *= RataDecay; RataA += RataC; RataB -= RataC; RataC = RataA;}
else {RataB *= RataDecay; RataA *= RataDecay; RataB += RataC; RataA -= RataC; RataC = RataB;}
RataDiffSample = (RataC * RataDecay); RataFlip = !RataFlip;
//end antialiasing section for input sample
inputSampleR = RataDrySample; inputSampleR += ((RataDiffSample + RataHalfDiffSample + RataPrevDiffSample) / 2.5);
RataPrevDiffSample = RataDiffSample / 2.0;
//apply processing as difference to non-oversampled raw input
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void DustBunny::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
unsigned int bunny = (unsigned int)(pow((1.255-A),5)*1000);
bunny = (bunny*bunny);
long double inputSampleL;
long double inputSampleR;
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
//note: this algorithm does goofy stuff with bit masks, so the 64-bit buss will use floats for processing to produce the same output.
if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
static int noisesource = 0;
//this declares a variable before anything else is compiled. It won't keep assigning
//it to 0 for every sample, it's as if the declaration doesn't exist in this context,
//but it lets me add this denormalization fix in a single place rather than updating
//it in three different locations. The variable isn't thread-safe but this is only
//a random seed and we can share it with whatever.
noisesource = noisesource % 1700021; noisesource++;
int residue = noisesource * noisesource;
residue = residue % 170003; residue *= residue;
residue = residue % 17011; residue *= residue;
residue = residue % 1709; residue *= residue;
residue = residue % 173; residue *= residue;
residue = residue % 17;
double applyresidue = residue;
applyresidue *= 0.00000001;
applyresidue *= 0.00000001;
inputSampleL = applyresidue;
}
if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
static int noisesource = 0;
noisesource = noisesource % 1700021; noisesource++;
int residue = noisesource * noisesource;
residue = residue % 170003; residue *= residue;
residue = residue % 17011; residue *= residue;
residue = residue % 1709; residue *= residue;
residue = residue % 173; residue *= residue;
residue = residue % 17;
double applyresidue = residue;
applyresidue *= 0.00000001;
applyresidue *= 0.00000001;
inputSampleR = applyresidue;
//this denormalization routine produces a white noise at -300 dB which the noise
//shaping will interact with to produce a bipolar output, but the noise is actually
//all positive. That should stop any variables from going denormal, and the routine
//only kicks in if digital black is input. As a final touch, if you save to 24-bit
//the silence will return to being digital black again.
}
LataDrySample = inputSampleL;
RataDrySample = inputSampleR;
LataHalfDrySample = LataHalfwaySample = (inputSampleL + LataLast1Sample + ((-LataLast2Sample + LataLast3Sample) * LataUpsampleHighTweak)) / 2.0;
LataLast3Sample = LataLast2Sample; LataLast2Sample = LataLast1Sample; LataLast1Sample = inputSampleL;
//setting up oversampled special antialiasing
//begin first half- change inputSample -> LataHalfwaySample, LataDrySample -> LataHalfDrySample
if (((*(unsigned int*)&LataHalfwaySample)&bunny)==0) LataHalfwaySample=0.0;
//end first half
//begin antialiasing section for halfway sample
LataC = LataHalfwaySample - LataHalfDrySample;
if (LataFlip) {LataA *= LataDecay; LataB *= LataDecay; LataA += LataC; LataB -= LataC; LataC = LataA;}
else {LataB *= LataDecay; LataA *= LataDecay; LataB += LataC; LataA -= LataC; LataC = LataB;}
LataHalfDiffSample = (LataC * LataDecay); LataFlip = !LataFlip;
//end antialiasing section for halfway sample
//begin second half- inputSample and LataDrySample handled separately here
if (((*(unsigned int*)&inputSampleL)&bunny)==0) inputSampleL=0.0;
//end second half
//begin antialiasing section for input sample
LataC = inputSampleL - LataDrySample;
if (LataFlip) {LataA *= LataDecay; LataB *= LataDecay; LataA += LataC; LataB -= LataC; LataC = LataA;}
else {LataB *= LataDecay; LataA *= LataDecay; LataB += LataC; LataA -= LataC; LataC = LataB;}
LataDiffSample = (LataC * LataDecay); LataFlip = !LataFlip;
//end antialiasing section for input sample
inputSampleL = LataDrySample; inputSampleL += ((LataDiffSample + LataHalfDiffSample + LataPrevDiffSample) / 0.734);
LataPrevDiffSample = LataDiffSample / 2.0;
//apply processing as difference to non-oversampled raw input
RataHalfDrySample = RataHalfwaySample = (inputSampleR + RataLast1Sample + ((-RataLast2Sample + RataLast3Sample) * RataUpsampleHighTweak)) / 2.0;
RataLast3Sample = RataLast2Sample; RataLast2Sample = RataLast1Sample; RataLast1Sample = inputSampleR;
//setting up oversampled special antialiasing
//begin first half- change inputSample -> RataHalfwaySample, RataDrySample -> RataHalfDrySample
if (((*(unsigned int*)&RataHalfwaySample)&bunny)==0) RataHalfwaySample=0.0;
//end first half
//begin antialiasing section for halfway sample
RataC = RataHalfwaySample - RataHalfDrySample;
if (RataFlip) {RataA *= RataDecay; RataB *= RataDecay; RataA += RataC; RataB -= RataC; RataC = RataA;}
else {RataB *= RataDecay; RataA *= RataDecay; RataB += RataC; RataA -= RataC; RataC = RataB;}
RataHalfDiffSample = (RataC * RataDecay); RataFlip = !RataFlip;
//end antialiasing section for halfway sample
//begin second half- inputSample and RataDrySample handled separately here
if (((*(unsigned int*)&inputSampleR)&bunny)==0) inputSampleR=0.0;
//end second half
//begin antialiasing section for input sample
RataC = inputSampleR - RataDrySample;
if (RataFlip) {RataA *= RataDecay; RataB *= RataDecay; RataA += RataC; RataB -= RataC; RataC = RataA;}
else {RataB *= RataDecay; RataA *= RataDecay; RataB += RataC; RataA -= RataC; RataC = RataB;}
RataDiffSample = (RataC * RataDecay); RataFlip = !RataFlip;
//end antialiasing section for input sample
inputSampleR = RataDrySample; inputSampleR += ((RataDiffSample + RataHalfDiffSample + RataPrevDiffSample) / 0.734);
RataPrevDiffSample = RataDiffSample / 2.0;
//apply processing as difference to non-oversampled raw input
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}