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/* ========================================
* Logical4 - Logical4.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) 2011 __MyCompanyName__, All rights reserved
* ======================================== */
#ifndef __Logical4_H
#define __Logical4_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kParamB = 1,
kParamC = 2,
kParamD = 3,
kParamE = 4,
kNumParameters = 5
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'logv'; //Change this to what the AU identity is!
class Logical4 :
public AudioEffectX
{
public:
Logical4(audioMasterCallback audioMaster);
~Logical4();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
//begin ButterComp
double controlAposL;
double controlAnegL;
double controlBposL;
double controlBnegL;
double targetposL;
double targetnegL;
double controlAposBL;
double controlAnegBL;
double controlBposBL;
double controlBnegBL;
double targetposBL;
double targetnegBL;
double controlAposCL;
double controlAnegCL;
double controlBposCL;
double controlBnegCL;
double targetposCL;
double targetnegCL;
double avgAL;
double avgBL;
double avgCL;
double avgDL;
double avgEL;
double avgFL;
double nvgAL;
double nvgBL;
double nvgCL;
double nvgDL;
double nvgEL;
double nvgFL;
//end ButterComp
//begin Power Sag
double dL[1000];
double controlL;
double bL[1000];
double controlBL;
double cL[1000];
double controlCL;
//end Power Sag
//begin ButterComp
double controlAposR;
double controlAnegR;
double controlBposR;
double controlBnegR;
double targetposR;
double targetnegR;
double controlAposBR;
double controlAnegBR;
double controlBposBR;
double controlBnegBR;
double targetposBR;
double targetnegBR;
double controlAposCR;
double controlAnegCR;
double controlBposCR;
double controlBnegCR;
double targetposCR;
double targetnegCR;
double avgAR;
double avgBR;
double avgCR;
double avgDR;
double avgER;
double avgFR;
double nvgAR;
double nvgBR;
double nvgCR;
double nvgDR;
double nvgER;
double nvgFR;
//end ButterComp
//begin Power Sag
double dR[1000];
double controlR;
double bR[1000];
double controlBR;
double cR[1000];
double controlCR;
//end Power Sag
int gcount;
double fpNShapeL;
double fpNShapeR;
bool fpFlip;
//default stuff
float A;
float B;
float C;
float D;
float E;
};
#endif
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