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/* ========================================
* Console4Buss - Console4Buss.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) 2011 __MyCompanyName__, All rights reserved
* ======================================== */
#ifndef __Console4Buss_H
#define __Console4Buss_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
// TODO: Change kFirstParameter to your first parameter and add any additional parameters.
enum {
kConsole4BussParam = 0,
kNumParameters = 1
};
// TODO: Add other macros or preprocessor defines here
// TODO: Change to reflect your plugin
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'coni'; //Change this to what the AU identity is!
class Console4Buss :
public AudioEffectX
{
public:
Console4Buss(audioMasterCallback audioMaster);
~Console4Buss();
// Configuration
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
// when the plug-in is registered with them.
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
// Processing
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
// Programs and parameters
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
// parameter values are all 0.0f to 1.0f
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
// Capabilities
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
double fpNShapeL;
double fpNShapeR;
//default stuff
double lastSampleL;
double lastSampleR;
double gainchase;
double settingchase;
double chasespeed;
float gain;
};
#endif
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