/*
* File: Energy.cpp
*
* Version: 1.0
*
* Created: 10/2/10
*
* Copyright: Copyright � 2010 Airwindows, All Rights Reserved
*
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*/
/*=============================================================================
Energy.h
=============================================================================*/
#include "Energy.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(Energy)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Energy::Energy
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Energy::Energy(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
SetParameter(kParam_Three, kDefaultValue_ParamThree );
SetParameter(kParam_Four, kDefaultValue_ParamFour );
SetParameter(kParam_Five, kDefaultValue_ParamFive );
SetParameter(kParam_Six, kDefaultValue_ParamSix );
SetParameter(kParam_Seven, kDefaultValue_ParamSeven );
SetParameter(kParam_Eight, kDefaultValue_ParamEight );
SetParameter(kParam_Nine, kDefaultValue_ParamNine );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Energy::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Energy::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Energy::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Energy::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = -1.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = -1.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
case kParam_Three:
AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = -1.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamThree;
break;
case kParam_Four:
AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = -1.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamFour;
break;
case kParam_Five:
AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = -1.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamFive;
break;
case kParam_Six:
AUBase::FillInParameterName (outParameterInfo, kParameterSixName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = -1.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamSix;
break;
case kParam_Seven:
AUBase::FillInParameterName (outParameterInfo, kParameterSevenName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = -1.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamSeven;
break;
case kParam_Eight:
AUBase::FillInParameterName (outParameterInfo, kParameterEightName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = -1.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamEight;
break;
case kParam_Nine:
AUBase::FillInParameterName (outParameterInfo, kParameterNineName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = -1.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamNine;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Energy::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Energy::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Energy::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Energy::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Energy::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Energy::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____EnergyEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Energy::EnergyKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Energy::EnergyKernel::Reset()
{
duoEven = 0.0;
duoOdd = 0.0;
duoFactor = 0.0;
flip = false;
tripletA = 0.0;
tripletB = 0.0;
tripletC = 0.0;
tripletFactor = 0.0;
countA = 1;
quadA = 0.0;
quadB = 0.0;
quadC = 0.0;
quadD = 0.0;
quadFactor = 0.0;
countB = 1;
quintA = 0.0;
quintB = 0.0;
quintC = 0.0;
quintD = 0.0;
quintE = 0.0;
quintFactor = 0.0;
countC = 1;
sextA = 0.0;
sextB = 0.0;
sextC = 0.0;
sextD = 0.0;
sextE = 0.0;
sextF = 0.0;
sextFactor = 0.0;
countD = 1;
septA = 0.0;
septB = 0.0;
septC = 0.0;
septD = 0.0;
septE = 0.0;
septF = 0.0;
septG = 0.0;
septFactor = 0.0;
countE = 1;
octA = 0.0;
octB = 0.0;
octC = 0.0;
octD = 0.0;
octE = 0.0;
octF = 0.0;
octG = 0.0;
octH = 0.0;
octFactor = 0.0;
countF = 1;
nintA = 0.0;
nintB = 0.0;
nintC = 0.0;
nintD = 0.0;
nintE = 0.0;
nintF = 0.0;
nintG = 0.0;
nintH = 0.0;
nintI = 0.0;
nintFactor = 0.0;
countG = 1;
PrevH = 0.0;
PrevG = 0.0;
PrevF = 0.0;
PrevE = 0.0;
PrevD = 0.0;
PrevC = 0.0;
PrevB = 0.0;
PrevA = 0.0;
fpNShape = 0.0;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Energy::EnergyKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Energy::EnergyKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
Float64 duoIntensity = -pow(GetParameter( kParam_One ),3);
Float64 tripletIntensity = -pow(GetParameter( kParam_Two ),3);
Float64 quadIntensity = -pow(GetParameter( kParam_Three ),3);
Float64 quintIntensity = -pow(GetParameter( kParam_Four ),3);
Float64 sextIntensity = -pow(GetParameter( kParam_Five ),3);
Float64 septIntensity = -pow(GetParameter( kParam_Six ),3);
Float64 octIntensity = -pow(GetParameter( kParam_Seven ),3);
Float64 nintIntensity = -pow(GetParameter( kParam_Eight ),3);
Float64 mix = GetParameter( kParam_Nine );
//all types of air band are running in parallel, not series
while (nSampleFrames-- > 0) {
long double inputSample = *sourceP;
static int noisesource = 0;
int residue;
double applyresidue;
noisesource = noisesource % 1700021; noisesource++;
residue = noisesource * noisesource;
residue = residue % 170003; residue *= residue;
residue = residue % 17011; residue *= residue;
residue = residue % 1709; residue *= residue;
residue = residue % 173; residue *= residue;
residue = residue % 17;
applyresidue = residue;
applyresidue *= 0.00000001;
applyresidue *= 0.00000001;
inputSample += applyresidue;
if (inputSample<1.2e-38 && -inputSample<1.2e-38) {
inputSample -= applyresidue;
}
//for live air, we always apply the dither noise. Then, if our result is
//effectively digital black, we'll subtract it again. We want a 'air' hiss
long double correction = 0.0;
duoFactor = PrevA - inputSample;
if (flip)
{
duoEven += duoFactor;
duoOdd -= duoFactor;
duoFactor = duoEven * duoIntensity;
}
else
{
duoOdd += duoFactor;
duoEven -= duoFactor;
duoFactor = duoOdd * duoIntensity;
}
duoOdd = (duoOdd - ((duoOdd - duoEven)/256.0)) / 2.0;
duoEven = (duoEven - ((duoEven - duoOdd)/256.0)) / 2.0;
correction = correction + duoFactor;
flip = not flip;
//finished duo section
if (countA < 1 || countA > 3) countA = 1;
switch (countA)
{
case 1:
tripletFactor = PrevB - inputSample;
tripletA += tripletFactor;
tripletC -= tripletFactor;
tripletFactor = tripletA * tripletIntensity;
break;
case 2:
tripletFactor = PrevB - inputSample;
tripletB += tripletFactor;
tripletA -= tripletFactor;
tripletFactor = tripletB * tripletIntensity;
break;
case 3:
tripletFactor = PrevB - inputSample;
tripletC += tripletFactor;
tripletB -= tripletFactor;
tripletFactor = tripletC * tripletIntensity;
break;
}
tripletA /= 2.0;
tripletB /= 2.0;
tripletC /= 2.0;
correction = correction + tripletFactor;
countA++;
//finished triplet section- 15K
if (countB < 1 || countB > 4) countB = 1;
switch (countB)
{
case 1:
quadFactor = PrevC - inputSample;
quadA += quadFactor;
quadD -= quadFactor;
quadFactor = quadA * quadIntensity;
break;
case 2:
quadFactor = PrevC - inputSample;
quadB += quadFactor;
quadA -= quadFactor;
quadFactor = quadB * quadIntensity;
break;
case 3:
quadFactor = PrevC - inputSample;
quadC += quadFactor;
quadB -= quadFactor;
quadFactor = quadC * quadIntensity;
break;
case 4:
quadFactor = PrevC - inputSample;
quadD += quadFactor;
quadC -= quadFactor;
quadFactor = quadD * quadIntensity;
break;
}
quadA /= 2.0;
quadB /= 2.0;
quadC /= 2.0;
quadD /= 2.0;
correction = correction + quadFactor;
countB++;
//finished quad section- 10K
if (countC < 1 || countC > 5) countC = 1;
switch (countC)
{
case 1:
quintFactor = PrevD - inputSample;
quintA += quintFactor;
quintE -= quintFactor;
quintFactor = quintA * quintIntensity;
break;
case 2:
quintFactor = PrevD - inputSample;
quintB += quintFactor;
quintA -= quintFactor;
quintFactor = quintB * quintIntensity;
break;
case 3:
quintFactor = PrevD - inputSample;
quintC += quintFactor;
quintB -= quintFactor;
quintFactor = quintC * quintIntensity;
break;
case 4:
quintFactor = PrevD - inputSample;
quintD += quintFactor;
quintC -= quintFactor;
quintFactor = quintD * quintIntensity;
break;
case 5:
quintFactor = PrevD - inputSample;
quintE += quintFactor;
quintD -= quintFactor;
quintFactor = quintE * quintIntensity;
break;
}
quintA /= 2.0;
quintB /= 2.0;
quintC /= 2.0;
quintD /= 2.0;
quintE /= 2.0;
correction = correction + quintFactor;
countC++;
//finished quint section- 8K
if (countD < 1 || countD > 6) countD = 1;
switch (countD)
{
case 1:
sextFactor = PrevE - inputSample;
sextA += sextFactor;
sextF -= sextFactor;
sextFactor = sextA * sextIntensity;
break;
case 2:
sextFactor = PrevE - inputSample;
sextB += sextFactor;
sextA -= sextFactor;
sextFactor = sextB * sextIntensity;
break;
case 3:
sextFactor = PrevE - inputSample;
sextC += sextFactor;
sextB -= sextFactor;
sextFactor = sextC * sextIntensity;
break;
case 4:
sextFactor = PrevE - inputSample;
sextD += sextFactor;
sextC -= sextFactor;
sextFactor = sextD * sextIntensity;
break;
case 5:
sextFactor = PrevE - inputSample;
sextE += sextFactor;
sextD -= sextFactor;
sextFactor = sextE * sextIntensity;
break;
case 6:
sextFactor = PrevE - inputSample;
sextF += sextFactor;
sextE -= sextFactor;
sextFactor = sextF * sextIntensity;
break;
}
sextA /= 2.0;
sextB /= 2.0;
sextC /= 2.0;
sextD /= 2.0;
sextE /= 2.0;
sextF /= 2.0;
correction = correction + sextFactor;
countD++;
//finished sext section- 6K
if (countE < 1 || countE > 7) countE = 1;
switch (countE)
{
case 1:
septFactor = PrevF - inputSample;
septA += septFactor;
septG -= septFactor;
septFactor = septA * septIntensity;
break;
case 2:
septFactor = PrevF - inputSample;
septB += septFactor;
septA -= septFactor;
septFactor = septB * septIntensity;
break;
case 3:
septFactor = PrevF - inputSample;
septC += septFactor;
septB -= septFactor;
septFactor = septC * septIntensity;
break;
case 4:
septFactor = PrevF - inputSample;
septD += septFactor;
septC -= septFactor;
septFactor = septD * septIntensity;
break;
case 5:
septFactor = PrevF - inputSample;
septE += septFactor;
septD -= septFactor;
septFactor = septE * septIntensity;
break;
case 6:
septFactor = PrevF - inputSample;
septF += septFactor;
septE -= septFactor;
septFactor = septF * septIntensity;
break;
case 7:
septFactor = PrevF - inputSample;
septG += septFactor;
septF -= septFactor;
septFactor = septG * septIntensity;
break;
}
septA /= 2.0;
septB /= 2.0;
septC /= 2.0;
septD /= 2.0;
septE /= 2.0;
septF /= 2.0;
septG /= 2.0;
correction = correction + septFactor;
countE++;
//finished sept section- 5K
if (countF < 1 || countF > 8) countF = 1;
switch (countF)
{
case 1:
octFactor = PrevG - inputSample;
octA += octFactor;
octH -= octFactor;
octFactor = octA * octIntensity;
break;
case 2:
octFactor = PrevG - inputSample;
octB += octFactor;
octA -= octFactor;
octFactor = octB * octIntensity;
break;
case 3:
octFactor = PrevG - inputSample;
octC += octFactor;
octB -= octFactor;
octFactor = octC * octIntensity;
break;
case 4:
octFactor = PrevG - inputSample;
octD += octFactor;
octC -= octFactor;
octFactor = octD * octIntensity;
break;
case 5:
octFactor = PrevG - inputSample;
octE += octFactor;
octD -= octFactor;
octFactor = octE * octIntensity;
break;
case 6:
octFactor = PrevG - inputSample;
octF += octFactor;
octE -= octFactor;
octFactor = octF * octIntensity;
break;
case 7:
octFactor = PrevG - inputSample;
octG += octFactor;
octF -= octFactor;
octFactor = octG * octIntensity;
break;
case 8:
octFactor = PrevG - inputSample;
octH += octFactor;
octG -= octFactor;
octFactor = octH * octIntensity;
break;
}
octA /= 2.0;
octB /= 2.0;
octC /= 2.0;
octD /= 2.0;
octE /= 2.0;
octF /= 2.0;
octG /= 2.0;
octH /= 2.0;
correction = correction + octFactor;
countF++;
//finished oct section- 4K
if (countG < 1 || countG > 9) countG = 1;
switch (countG)
{
case 1:
nintFactor = PrevH - inputSample;
nintA += nintFactor;
nintI -= nintFactor;
nintFactor = nintA * nintIntensity;
break;
case 2:
nintFactor = PrevH - inputSample;
nintB += nintFactor;
nintA -= nintFactor;
nintFactor = nintB * nintIntensity;
break;
case 3:
nintFactor = PrevH - inputSample;
nintC += nintFactor;
nintB -= nintFactor;
nintFactor = nintC * nintIntensity;
break;
case 4:
nintFactor = PrevH - inputSample;
nintD += nintFactor;
nintC -= nintFactor;
nintFactor = nintD * nintIntensity;
break;
case 5:
nintFactor = PrevH - inputSample;
nintE += nintFactor;
nintD -= nintFactor;
nintFactor = nintE * nintIntensity;
break;
case 6:
nintFactor = PrevH - inputSample;
nintF += nintFactor;
nintE -= nintFactor;
nintFactor = nintF * nintIntensity;
break;
case 7:
nintFactor = PrevH - inputSample;
nintG += nintFactor;
nintF -= nintFactor;
nintFactor = nintG * nintIntensity;
break;
case 8:
nintFactor = PrevH - inputSample;
nintH += nintFactor;
nintG -= nintFactor;
nintFactor = nintH * nintIntensity;
break;
case 9:
nintFactor = PrevH - inputSample;
nintI += nintFactor;
nintH -= nintFactor;
nintFactor = nintI * nintIntensity;
break;
}
nintA /= 2.0;
nintB /= 2.0;
nintC /= 2.0;
nintD /= 2.0;
nintE /= 2.0;
nintF /= 2.0;
nintG /= 2.0;
nintH /= 2.0;
nintI /= 2.0;
correction = correction + nintFactor;
countG++;
//finished nint section- 3K
PrevH = PrevG;
PrevG = PrevF;
PrevF = PrevE;
PrevE = PrevD;
PrevD = PrevC;
PrevC = PrevB;
PrevB = PrevA;
PrevA = inputSample;
inputSample += (correction * mix);
//we don't need a drySample because we never touched inputSample
//so, this provides the inv/dry/wet control all by itself
//32 bit dither, made small and tidy.
int expon; frexpf((Float32)inputSample, &expon);
long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
inputSample += (dither-fpNShape); fpNShape = dither;
//end 32 bit dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}