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#ifndef __TapeDust_H
#define __TapeDust_H
#include <lv2plugin.h>
class TapeDust : public LV2Plugin<2> {
public:
TapeDust(double rate);
void activate();
void run(uint32_t num_samples);
static constexpr const char * URI = "https://www.airwindows.com/tapedust";
private:
/*
* These are the original DSP functions from the VST plugin.
* They need to be called from the LV2 plugins `run` function.
*/
void processReplacing(float **in, float **out, VstInt32 samples);
void processDoubleReplacing(double **in, double **out, VstInt32 samples);
/*
* Members needed by the processing functions.
*/
long double fpNShapeL;
long double fpNShapeR;
bool fpFlip;
//default stuff
double bL[11];
double fL[11];
double bR[11];
double fR[11];
float A;
float B;
};
#endif
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