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#ifndef __DustBunny_H
#define __DustBunny_H
#include <lv2plugin.h>
class DustBunny : public LV2Plugin<1> {
public:
DustBunny(double rate);
void activate();
void run(uint32_t num_samples);
static constexpr const char * URI = "https://www.airwindows.com/dustbunny";
private:
/*
* These are the original DSP functions from the VST plugin.
* They need to be called from the LV2 plugins `run` function.
*/
void processReplacing(float **in, float **out, VstInt32 samples);
void processDoubleReplacing(double **in, double **out, VstInt32 samples);
/*
* Members needed by the processing functions.
*/
float LataLast3Sample;
float LataLast2Sample;
float LataLast1Sample;
float LataHalfwaySample;
float LataHalfDrySample;
float LataHalfDiffSample;
float LataA;
float LataB;
float LataC;
float LataDecay;
float LataUpsampleHighTweak;
float LataDrySample;
float LataDiffSample;
float LataPrevDiffSample;
float RataLast3Sample;
float RataLast2Sample;
float RataLast1Sample;
float RataHalfwaySample;
float RataHalfDrySample;
float RataHalfDiffSample;
float RataA;
float RataB;
float RataC;
float RataDecay;
float RataUpsampleHighTweak;
float RataDrySample;
float RataDiffSample;
float RataPrevDiffSample;
bool LataFlip; //end defining of antialiasing variables
bool RataFlip; //end defining of antialiasing variables
float A;
};
#endif
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